A couple of new stills from the animation I've been working on. Officially started animating today, the lighting is working out really well, as I am still learning how to set up a believable - yet interesting - night scene. The backdrop is working better than I thought, I think this will be something to further explore. I'm all for practical effects, where applicable.
Next up is the skeleton popping out of the ground, I'm going to have to gather all my animation chops for this one as I haven't yet used model with so many joints. On a side-note my computer is holding together ok for this process. I am still having to delete a lot of things to make room for this, but I think it's definitely worth it.