And you could open this whole idea up a bit, and say, "well musicals in general do the same thing." And they do, I mean there are just intervals of time where everyone falls under some goofy spell and can only interact by singing.
Eventually, Paul pretty much becomes the dovahkin (no doubt skyrim took some influence from this) and can change the world around him simply by yelling out cool sounding words.
Paul Muad'Dib being awesome
So these are just a few things that have poked at using sound in new ways. There are countless other examples of sound as something a bit more tangible. I mean, you could even reach all the way back to the idea of musical leitmotifs in things like "Peter and the Wolf", where all the characters are represented by specific instruments.
In the next day or two, I'll post up some of my own work that has been influenced by these ideas, along with some of the other ideas I had about character design and settings and stuff. Till then, hopefully this was kind of interesting at least.
Also there's, you know the tetragamatron, the name of God, which is a sequence of letters that if spoken correctly would rupture the very universe. just saying is all
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